By IMGS Inc
You're fiddling with the large boys now, Keeper. This booklet delivers all of the area you'll ever need!
• Deep down and soiled secrets and techniques of overall dungeon management
• Maps of each realm, exhibiting each creature, each capture, each secret
• whole stats on all creatures, heroes, spells, and traps
• a close walkthrough of the whole campaign
• every thing you want to be aware of to construct the ideal lethal Dungeon
Read or Download Dungeon Keeper 2 (Prima's Official Strategy Guide) PDF
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Extra info for Dungeon Keeper 2 (Prima's Official Strategy Guide)
Work hard be good hard worker me Supervisor’s Comments The Imp is not attracted like normal creatures — it is created magically. It can’t be Hypnotised, and doesn’t leave a dead body. The Imp possesses the Claim Scan power, which allows it to sense the terrain in the immediate vicinity of its current location, even through rock. It’s the Imp that allows you to see nearby water, lava and gold as your dungeon expands. The Imp will only fight enemy Imps, unless your Dungeon Heart is under attack, in which case it’ll attack whatever’s threatening the Heart.
Out of combat, he is one of the most slothlike creatures you will encounter, doing nothing particularly useful other than training. 15 7 43 10 102 7 700 10 1250 Psychological Profile Level Fear threshold Threat Points Time to convert (sec) Assist jailbreak? 6 2 1 50 1 erases all anger at no pay CREATURE EVALUATIONS 37 Self-Evaluation Name Imp Primary Certification Engineer Secondary Certification Combat irregular What is your greatest professional strength? Never tired work work work Can see thru walls me What is your greatest professional weakness?
All due respects to you “cause of Evil” dudes and all, but I’m strictly in this for number one. Supervisor’s Comments The Rogue is attracted by a functional Casino. When not in combat, Rogues will sneak off and scout out unexplored areas, like the Firefly. As with the Firefly, an unmonitored Rogue can easily lead enemies back to your dungeon. 42 CREATURE EVALUATIONS SUPERVISOR’S REPORT Rogue The Rogue is a Flanker, and the most capable of them. In combat, it is best to use him to attack the enemy from behind, because he can inflict ferocious damage this way, more so than any other creature.
Dungeon Keeper 2 (Prima's Official Strategy Guide) by IMGS Inc